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・ The Game (Alyssa Reid song)
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・ The Game (Common song)
・ The Game (Desperate Housewives)
・ The Game (dice game)
・ The Game (Disturbed song)
・ The Game (DragonForce song)
・ The Game (Dryden book)
・ The Game (Echo & the Bunnymen song)
・ The Game (End of Fashion song)
・ The Game (Jones novel)
・ The Game (King novel)
・ The Game (London novel)
The Game (mind game)
・ The Game (play)
・ The Game (Queen album)
・ The Game (rapper)
・ The Game (Red Flag song)
・ The Game (Richie Rich album)
・ The Game (Sham 69 album)
・ The Game (treasure hunt)
・ The Game (U.S. TV series)
・ The Game (UK TV series)
・ The Game (You'll Never Walk Alone)
・ The Game and Playe of the Chesse
・ The Game at Radio City
・ The Game Awards
・ The Game Awards 2014


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The Game (mind game) : ウィキペディア英語版
The Game (mind game)

The Game is a mental game where the objective is to avoid thinking about The Game itself. Thinking about The Game constitutes a loss, which must be announced each time it occurs. It is impossible to win most versions of The Game. Depending on the variation of The Game, the whole world, or all those aware of the game, are playing it all the time. Tactics have been developed to increase the number of people aware of The Game and thereby increase the number of losses.
The origins of The Game are unknown; a game featuring ironic processing was played by Leo Tolstoy in 1840. The Game has received media attention in different countries and the number of players is estimated by Jonty Haywood to be in the millions.
== Gameplay ==
There are three commonly reported rules to The Game:〔
# Everyone in the world is playing The Game. (''Sometimes narrowed to:'' "Everybody in the world who knows about The Game is playing The Game", or alternatively, "You are always playing The Game.") A person cannot choose to not play The Game; it does not require consent to play and one can never stop playing.
# Whenever one thinks about The Game, one loses.
# Losses must be announced. This can be verbally, with a phrase such as "I just lost The Game", or in any other way: for example, via Facebook. Some people may have signals or expressions that remind others of The Game.
What constitutes thinking about The Game is not always clear. If one discusses "The Game" without explicitly realizing that they have lost, this may or may not constitute a loss. If someone says "What is The Game?" before understanding the rules, whether they have lost is up for interpretation. According to some interpretations, one does not lose when someone else announces their loss, although the second rule implies that one loses regardless of what made them think about The Game. After a player has announced a loss, or after one thinks of The Game, some variants allow for a grace period between three seconds to thirty minutes to forget about the game, during which the player cannot lose the game again.〔
The common rules do not define a point at which The Game ends. However, some players state that The Game ends when the Prime Minister of the United Kingdom announces on television that "The Game is up."〔
Most variations of The Game do not allow for a person to win. One interpretation is that one is winning the game whenever they are not thinking about it. An ''xkcd'' comic reads: "You just won The Game" and tells players, "You're free!"〔(【引用サイトリンク】title=Anti-Mindvirus )〕 Another is that one has won when they have completely forgotten about The Game.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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